PIXEL JUMP

Guide / Pixels and perks

Pixels and perks

A Pixel is the character you play as. Each one has a perk, and picking the right one changes how the whole climb feels.

Unlocked by climbing

These are free. Reach the height once, in any run, and the Pixel is yours for good.

PixelUnlocks atPerk
Unit 734StartNone
The Ghost150m-15% gravity (floatier)
Matrix350m+20% move speed
Deep Void700m+15% jump height
Golden1,400m+10% move speed. -10% gravity (floatier)
Glitch2,500m+10% move speed. +10% jump height
The End4,000m-25% gravity (floatier)

The Ghost is the first one worth switching to: lower gravity means longer hang time, which forgives a badly aimed jump. The End, the last of this group, is the floatiest Pixel you can get without spending gems.

Sold in the gem shop

Every shop Pixel is stronger than every free one. Prices run from 75 gems to 100,000, each tier about two and a half times the one before.

PixelPricePerks
Nebula Drifter75+50% move speed
Chrome Unit200+30% jump height
Solar Flare500+25% move speed. -30% gravity (floatier)
Obsidian1,200+25% jump height. Power-ups last 2x as long
Prism3,000+25% move speed. Always has a double jump
Pulse Warden7,000+25% jump height. Every 5s, destroys all drones on screen (solo only)
Crystal Hoarder16,000+25% move speed. Always pulls in nearby gems. Gem pickups are worth 2x
Aegis40,000+25% jump height. Every run starts with a HARD SHIELD. Immune to wind, gravity pulses and glitches
Overclock100,000+30% move speed. +30% jump height. Power-ups last 2x as long. Climbing earns 2x distance score

Which to buy, and when

Don't save for the top from the start. The middle tiers make gems come faster, so buying your way up is quicker than hoarding.

Secret Pixels

There are 4, one for each of the last four biomes. They stay out of the menu until you reach the height that unlocks them, and we won't spoil what they do. The first is waiting at 5,000m.

What the perk tags mean

TagWhat it does
SPEEDFaster movement left and right.
JUMPA stronger jump. The gain in height is bigger than the number: +30% jump is about 1.7 times as high.
GRAVITYLower gravity. Jumps go higher and you fall more slowly.
POWERPower-ups last longer.
MAGNETAlways pulls in nearby gems. This Pixel never rolls the Magnet power-up.
SHIELD STARTEvery run begins with a Hard Shield.
AIR JUMPAlways has a double jump. This Pixel never rolls the Double Jump power-up.
EMPEvery few seconds, destroys all drones on screen. Solo runs only.
GEMS x2Gem pickups are worth double. The boss's bounty isn't doubled.
SHIELDEDImmune to wind, gravity pulses and glitches. Meteors, lasers and drones still hurt.
SCORE x2Climbing earns double score. Unlock heights still need the real distance.

Pixel of the Hour

Every hour, on the hour, a different patterned Pixel is on offer. There are 24, one for each hour of the day by your own clock, and they are the only Pixels with two colours. You can wear the current one until the next hour begins for 400 gems, or by watching an ad where ads are offered. If the hour ends while you are mid-run, you keep it until that run is over.

They are borrowed, not owned, so they don't count toward unlocks or achievements. Their perks sit around the middle of the shop, which makes them a good way to try a perk before you buy the Pixel that has it for good.

PixelPerks
Sunset Strip+25% move speed. +50% power-up duration
Mint Condition+20% jump height. Always pulls in nearby gems
Arcade Cabinet+20% move speed. Always has a double jump
Lava Lamp+25% jump height. Every run starts with a HARD SHIELD
Glacier-25% gravity (floatier). Immune to wind, gravity pulses and glitches
Bubblegum+20% move speed. Gem pickups are worth 2x
Toxic Waste+20% jump height. Every 6s, destroys all drones on screen (solo only)
Royal Flush+25% move speed. Every run starts with a HARD SHIELD
Circuit Board+15% move speed. Power-ups last 2x as long
Dusk Walker-20% gravity (floatier). Always has a double jump
Static Zebra+25% jump height. Immune to wind, gravity pulses and glitches
Candy Corn+30% move speed. Always pulls in nearby gems
Deep Sea-25% gravity (floatier). +50% power-up duration
Ember+25% jump height. Every 6s, destroys all drones on screen (solo only)
Aurora+20% move speed. Gem pickups are worth 2x
Cherry Cola+20% jump height. Every run starts with a HARD SHIELD
Neon Tiger+20% move speed. Immune to wind, gravity pulses and glitches
Frostbyte+20% jump height. Always has a double jump
Sakura-20% gravity (floatier). Always pulls in nearby gems
HackerPower-ups last 2x as long. Every 7s, destroys all drones on screen (solo only)
Plasma Core+25% move speed. +10% jump height
Copper Top+20% jump height. +50% power-up duration
Midnight Oil-25% gravity (floatier). Every run starts with a HARD SHIELD
Key Lime+25% move speed. Always pulls in nearby gems
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