Pixel Jump guide
Everything the game doesn't stop to explain: what each biome does to you, which Pixel to buy next, how to beat the boss and how to get a co-op party going.
The game in one paragraph
Pixel Jump is a free endless jumper that runs in the browser. You play a small glowing square, a Pixel, and climb a tower of neon platforms that never ends. The screen only scrolls upward, and falling off the bottom costs you a life. The climb passes through 8 biomes, from the calm Atmosphere at the start to The Void at 17,000m, and each one adds a hazard that stays with you for the rest of the run. A boss arrives every 3,000m. You can play alone on the day's layout, which is the same for every player, or with up to 3 friends in co-op.
Numbers worth knowing
| What | Value |
|---|---|
| Biomes | 8, the last from 17,000m |
| First boss | 3,000m into a run, then every 3,000m after a kill |
| Boss reward | +500m of score, 150 gems and all 3 hearts |
| Hearts | Up to 3, 50 gems each in the shop |
| Gem value | 5 each in the Atmosphere, rising to 100 in The Void |
| Pixels | 20 to keep, plus 24 Pixels of the Hour |
| Co-op party | 2 to 4 players |
New here? Start with Getting started. Stuck at a wall? Climbing higher is the page you want.
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